About me


Jonathan Lopes Author

Rust, Kotlin, Java, Scala, Groovy, Go, Lua developer and JVM Bytecode specialist. Creator of KoresFramework, Redin, KWCommands and a bunch of other (never known) projects.

Now focused on my Rust and content production projects.

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Recent posts


Playground test

Author Jonathan Lopes Published at 31-05-2022.


Testing Rust and Go playgrounds embedding.

Rust playground

fn main() {
    let x = 1 + 2;
    println!("{x}");
}

Go playground

import (
    "fmt"
    "os"
)

func main() {
    x := 1 + 2;
    fmt.Println(x);
    fmt.Fprintln(os.Stderr, x);
}

...

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My new blog

Author Jonathan Lopes Published at 31-05-2022.


This is my new blog, a couple of years ago, I started the souumbyte (pt-BR) blog, but it was hard and counterintuitive to write here, and I wanted to have an easier platform to use, so I switched to medium, and it has been my main platform for a long time.

However, I’ve been unsatisfied with the Medium experience for years now, its lack of proper highlight, and you have to use third-party sites like GitHub, and going back and forth, creating different gists, realizing you did something wrong and having to edit the gist was breaking so much the writing flow.

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